Show Notes Archive
Episode 40: Things I want to forget not to do This week on VR Hermits Joe talks about his lowpoly model workflow and what he has learned in Blender. Dave talks about VRTK and his attendance at a FileMaker con. Joe on Sketchfab (https://sketchfab.com/vrhermit_joe/models) Now I like Blender (https://radicalappdev.com/2018/05/08/now-i-like-blender/) Hamster ball in VR (https://gfycat.com/OpulentExhaustedGoldenretriever) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 39: An audience full of cats This week on VR Hermits: Joe releases a game, kind of. Dave and Joe talk about Radical Bowling, 3D Modeling, the Unity Entity Component System, and MakerX. Radical Bowling VR on Itch (https://radicalappdev.itch.io/radical-bowling-vr) Radical Bowling GamePlay (https://youtu.be/sDhha0PG9pA) 3D Model: Computer Display (https://sketchfab.com/models/3a765328afc044a68297c815fada4f4e) 3D Model: Jars on Shelf (https://sketchfab.com/models/bdac5eca7fb34ee6ba2dcbee2e376103) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 38: Wine rack of todo list items This week Dave educates Joe on the Unity Profiler using the Update method as an example. VR Hermits went to a VR MeetUp, tried Leap Motion, and made some new friends. Joe gives a short update on the VR Bowling game. He also talks about his plans for the next project. 10000 Update Calls (https://blogs.unity3d.com/es/2015/12/23/1k-update-calls/) VR Columbus (https://www.meetup.com/VR-Columbus/) Shredded: A Dystopian Novel (https://www.amazon.com/Shredded-Dystopian-Novel-Charles-ODonnell/dp/153721568X) COGG (https://www.meetup.com/The-Cogg/) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 37: Why am I doing this with my arms? This week Joe talks about his experience presenting the bowling demo at a Game Dev meet up. Dave updates us on the features to C# that Unity is bring to us with there update to C# 6. Joe updated his website (https://radicalappdev.com/) Joe presenting at COGG (https://www.youtube.com/watch?v=hjZ1CSeYNqw) COGG (https://www.meetup.com/The-Cogg/) Virtual Reality MeetUp (https://ideafoundry.com/activities/virtual-reality-meetup) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 36: Unit testing, bowling, and a movie This week Dave gets started with Unit Testing in Unity and Joe gives an update on the bowling demo game. Spoiler Warning: Towards the end of the episode they talk about the Ready Player One book and movie. ESCAPING CALLBACK HELL (http://nodetuts.com/series/asynchronous-programming/escaping-callback-hell.html) How to Unit Test Unity Code (https://www.youtube.com/watch?v=TyxDg70hc3g) Unit testing at the speed of light with Unity Test Tools (https://blogs.unity3d.com/2014/07/28/unit-testing-at-the-speed-of-light-with-unity-test-tools/) Unity at GDC - Job System & Entity Component System (https://www.youtube.com/watch?v=kwnb9Clh2Is) COGG (https://www.meetup.com/The-Cogg/) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 35: Bowling pin mitosis This week on VR Hermits Joe and Dave share their reaction to the Vive Pro. Then they move on to discuss the "Stupid Bowling" project that Joe is working on. Nerd Sniping (https://xkcd.com/356/) Stupid Bowling Links Repo (https://bitbucket.org/radicalappdev/rad_stupidbowling) Day 1 Build (https://www.google.com/url?q=https://drive.google.com/file/d/1OW6gRASu8soxWXNywQVdnN8NQRONzf9n/view?usp%3Dsharing&sa=D&source=hangouts&ust=1522077945897000&usg=AFQjCNHHB2OujzWs1hlygdijMv_es-N0sA) Video recap of day 1 (https://www.youtube.com/watch?v=vt7S_rn0LsU&t=) Unity Games by Tutorials (https://store.raywenderlich.com/products/unity-games-by-tutorials) Homework: Unity GCD talk (https://www.youtube.com/watch?v=cmRSkHl-Gv0) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 34: Impromptu Non-Canonical Edition In this special non-canonical edition of VR Hermits Joe shares his ill-thought-out plans on changing his business. Radical App Dev will pivot to full time Unity development and consulting, with an emphasis of Virtual Reality. During this time Joe will dial down is ambitions to create and ship titles under his own name. Our previous podcast: Massively Unqualified Development (http://dev.massivelyunqualified.com/) Unity College (https://unity3d.college/) Expensive Problem (https://expensiveproblem.com/) Joe's company: Radical App Dev (www.radicalappdev.com) (Site may be down for a day or two) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 33: Gravity Wizards This week Joe is still stuck on VR Movement and Dave spends some time brainstorming gravity based game ideas. Convert your web application to a Universal Windows Platform APP (https://docs.microsoft.com/en-us/windows/uwp/porting/hwa-create-windows) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 32: A really friendly cat on your head This week Dave talks about 3D text in Unity and VR. Joe makes some progress on movement in VR. They discuss the Samsung Odyssey for Windows MR. HTC Vive Tutorial for Unity (https://www.raywenderlich.com/149239/htc-vive-tutorial-unity) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 31: Geysers and Black Holes Dave finally dives into SteamVR development in Unity and he made some weird stuff. Joe still has issues with motion in VR. Joe reaches is final form and become a mockery of his former self. Dave Spawning Chaos (https://www.youtube.com/watch?v=GWcno0WXyZQ) Dave plays with black holes (https://www.youtube.com/watch?v=74jVaHYMztU&feature=youtu.be) Ray Wenderlich - HTC Vive Tutorial for Unity (https://www.raywenderlich.com/149239/htc-vive-tutorial-unity)](https://www.raywenderlich.com/149239/htc-vive-tutorial-unity JanusVR (https://janusvr.com/) Walden, a game (http://waldengame.com/) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 30: Joe learned a new word This week Joe and Dave discuss Vive Input Utility, the Sobel effect, and how to to move a player in VR. ProBuilder becomes part of Unity3D and Mozilla releases a Unity plugin for making WebVR projects. Dave sends a prototype board game to a publisher. Sobel Operator (https://en.wikipedia.org/wiki/Sobel_operator) Per Object Effects (https://assetstore.unity.com/packages/vfx/shaders/per-object-fx-pro-90980) Example of Per Object Effects on low poly props (https://twitter.com/vrhermit_joe/status/965289805402836993) ProBuilder joins Unity offering integrated in-editor Advanced Level Design (https://blogs.unity3d.com/2018/02/15/probuilder-joins-unity-offering-integrated-in-editor-advanced-level-design/) Create VR on the Web using Unity3D (https://blog.mozvr.com/webvr-using-unity/) VR Hermits on YouTube (https://www.youtube.com/channel/UCBgnQ_57mISob8p3fFt-u4Q) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 29: VR Input and Menus This week Dave and Joe discuss SteamVR Input, Unity Menus, C# Events, and Unity Events. They also talk about the VR games and apps they're using. Getting Started with SteamVR Controller Input (https://unity3d.college/2016/11/16/steamvr-controller-input/) Newton VR (http://www.newtonvr.com/) Vive Input Utility (https://assetstore.unity.com/packages/tools/integration/vive-input-utility-64219) Unity Extension Methods (https://unity3d.college/2016/11/22/unity-extension-methods/) Unity Events, Actions, and BroadcastMessage (https://unity3d.college/2016/10/05/unity-events-actions-delegates/) C# Events (https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/events/) Unity Events (https://docs.unity3d.com/Manual/UnityEvents.html) Unity Event System (https://docs.unity3d.com/Manual/EventSystem.html) Graph Databases Will Change Your Freakin' Life (https://www.youtube.com/watch?v=GekQqFZm7mA) Richie's Plank Experience (http://store.steampowered.com/app/517160/Richies_Plank_Experience/) Tilt Brush (http://store.steampowered.com/app/327140/Tilt_Brush/) Fantastic Contraption (http://store.steampowered.com/app/386690/Fantastic_Contraption/) QuiVr (http://store.steampowered.com/app/489380/QuiVr/) The Solus Project (http://store.steampowered.com/app/313630/The_Solus_Project/) The Last Thing We Saw - By Patrick B. (https://poly.google.com/view/d3XutR0_atr) Cat Sorter VR (http://store.steampowered.com/app/645500/Cat_Sorter_VR/) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 28: Gaia 'n Friends This week Joe and Dave discuss creating outdoor scenes in Unity with Gaia. Dave debugs a mouse with a Unity project. Terrain Party (https://terrain.party/) Gaia (https://assetstore.unity.com/packages/tools/terrain/gaia-42618) Gaia Optimisation (http://www.procedural-worlds.com/gaia/tutorials/mobile-unity-scene-optimisation-with-gaia/) CTS (https://assetstore.unity.com/packages/tools/terrain/cts-complete-terrain-shader-91938) Aquas (https://assetstore.unity.com/packages/tools/particles-effects/aquas-water-river-set-52103) Enviro (https://assetstore.unity.com/packages/tools/particles-effects/enviro-sky-and-weather-33963) Unity Hub (https://blogs.unity3d.com/2018/01/24/streamline-your-workflow-introducing-unity-hub-beta/) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 27: Developer Hubris This week on VR Hermits Joe and Dave have a laundry list of topics: SteamVR, User Interactions, Fallout 4 VR, Nintendo Switch, Windows Mixed Reality and more. Gaia for Unity (https://www.assetstore.unity3d.com/en/#!/content/42618) Island 359 (http://store.steampowered.com/app/476700/Island_359/) The Gallery: Call of the Starseed (http://store.steampowered.com/app/270130/The_Gallery__Episode_1_Call_of_the_Starseed/) Bridge Constructor Portal (http://store.steampowered.com/app/684410/Bridge_Constructor_Portal/) Lenovo Explorer on Amazon (https://www.amazon.com/Lenovo-Explorer-Wireless-Controllers-G0A20002WW/dp/B0764GKZ15/ref=sr_1_1?ie=UTF8&qid=1516630644&sr=8-1&keywords=lenovo+explorer) Alienware 17 on Amazon (https://www.amazon.com/gp/product/B01N0THPHM/ref=oh_aui_detailpage_o04_s00?ie=UTF8&psc=1) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 26: Dave dot functional Joe and Dave discuss the latest HMD announcements from HTC and Google. Dave gives Joe a primer on Functional Programming. Hands-on: The Vive Pro is Much More Than an Improved Screen (https://www.roadtovr.com/ces-2018-vive-pro-hands-on-much-more-than-an-improved-screen/) HTC’s Vive Wireless Adaptor to Support Both Vive and Vive Pro at Launch (https://www.roadtovr.com/htcs-vive-wireless-adaptor-works-with-vive-and-vive-pro/) Lenovo Unveils Mirage Solo Daydream Standalone VR Headset (https://www.roadtovr.com/lenovo-reveals-mirage-solo-daydream-standalone-headset/) SteamVR Plugin Release Notes (https://github.com/ValveSoftware/steamvr_unity_plugin/tree/master/Assets/SteamVR) Unity Shader Graph (https://forum.unity.com/threads/feedback-wanted-shader-graph.511960/) Unity College (https://unity3d.college/) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 25: To the right of the sphere Welcome to the first VR Hermits of 2018. This week Dave had a chance to show off his prototype at a user group. Joe started making stuff with SteamVR. COGG (https://www.meetup.com/The-Cogg/) ProBuilder (https://www.assetstore.unity3d.com/en/#!/content/3558) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 24: Refactoring a prototype This week Dave starts development on his prototype Unity game. Joe learns how to add SteamVR to a Unity project. Dave discusses Fallout 4 VR and Joe finally got a Switch. Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 23: Editor Settings are a Lie This week Dave talks about challenges and structure of designing an endless runner. Joe gives up on his Daydream project and starts a SteamVR project may turn into a puzzle game. Canabalt (http://canabalt.com/) Random Arrow (https://itunes.apple.com/us/app/random-arrow/id1180020263?mt=8) Turret Kit for UE4 (https://www.unrealengine.com/marketplace/turret-kit) Scott Kim - Puzzle Designer (http://scottkim.com/) Colorcube (https://itunes.apple.com/us/app/colorcube/id1076402133?mt=8) Dara O Briain - i love videogames (https://www.youtube.com/watch?v=yKIiUsbOO24) TPCast (https://www.tpcastvr.com/) Human: Fall Flat (http://store.steampowered.com/app/477160/Human_Fall_Flat/) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 22: Box of Whine This week Dave reviews the TPCast and Joe takes another look at Unreal Engine. TPCast (https://www.tpcastvr.com/) HTC Scraps Plans to Bring Daydream-based Vive Focus to Western Markets (https://www.roadtovr.com/htc-cancels-plans-vive-focus-standalone-daydream-us-europe-western-markets/) Episode 21: Take that, WorldSense This week Dave wraps up work on section 2 of Unity Games By Tutorials. Joe adds some constraints to his project and discusses AI steering and finite state machines. Nick P. (https://twitter.com/_npax/status/928268133160198144) on Twitter sent over a link to Voicemeeter (https://www.vb-audio.com/Voicemeeter/index.htm) Unity Games by Tutorials (https://store.raywenderlich.com/products/unity-games-by-tutorials) Polarith AI Pro (https://www.assetstore.unity3d.com/en/#!/content/71465) Behaviour Designer (https://www.assetstore.unity3d.com/en/#!/content/15277) Sensor Toolkit (https://www.assetstore.unity3d.com/en/#!/content/88036) Unity AI Game Programming - Second Edition (https://www.packtpub.com/game-development/unity-ai-game-programming-second-edition) Unity 5.x Game AI Programming Cookbook (https://www.packtpub.com/game-development/unity-5x-game-ai-programming-cookbook) Get ready to see HTC’s standalone headset at its November 14 event (http://www.techradar.com/news/get-ready-to-see-htcs-standalone-headset-at-its-november-14-event) Chop and Drop VR (http://store.steampowered.com/app/662700/Chop_and_Drop_VR/) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 20: The Transform of the Transform is the Transform Dave continues to make progress on his Unity Education and shares his idea about making a 2D game in Unity. Joe got a new thing so he can work in VR making VR. Links: Random Arrow (https://itunes.apple.com/us/app/random-arrow/id1180020263?mt=8) Greg from Dogs at Work Games (https://twitter.com/DogAtWorkGames) Courses at IDF Unity3D Create your first game (https://ideafoundry.com/activities/unity-3d-create-your-first-game-space-travel) Autodesk Maya 3D Modeling (https://ideafoundry.com/activities/autodesk-maya-3d-modeling-101) Our old podcast (http://dev.massivelyunqualified.com/9) Trident 3 Arctic on MSI (https://us.msi.com/Desktop/Trident-3-Arctic/Specification) Trident 3 Arctic on Amazon (https://smile.amazon.com/gp/product/B06Y3JLJDH/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1) Blocks by Google (http://store.steampowered.com/app/533970/Blocks_by_Google/) Joe made a bad chair (https://poly.google.com/view/80btevxuMgi) Poly (https://poly.google.com/) Verto Studio (https://vertostudio.com/) Verto Studio VR (http://store.steampowered.com/app/647810/Verto_Studio_VR/) Soundstage (http://store.steampowered.com/app/485780/SoundStage/) Lyra (http://store.steampowered.com/app/572630/LyraVR/) Kitty Rescue (http://store.steampowered.com/app/726620/Kitty_Rescue/) Images: Joe got a thing Joe got a thing 1 https://uploads.fireside.fm/images/f/fbcbcaa7-2c2f-42d4-8c44-49d8357b382e/TUXY0FkI.jpg Joe got a thing 2 https://uploads.fireside.fm/images/f/fbcbcaa7-2c2f-42d4-8c44-49d8357b382e/wmAZDM6p.jpg Contact us: Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 19: Fractal Books Dave continues his education and discusses the Animation workflow in Unity. Joe is reading too many books and needs to get back to work. Brackeys on YouTube (https://www.youtube.com/user/Brackeys) Unity 5.x By Example (https://www.packtpub.com/game-development/unity-5x-example) Unity AI Game Programming, Second Edition (https://www.packtpub.com/game-development/unity-ai-game-programming-second-edition) 3D Math Primer for Graphics and Game Development (https://www.goodreads.com/book/show/919288.3D_Math_Primer_for_Graphics_and_Game_Development) Unity Trash Dash - sample game (https://unity3d.com/learn/tutorials/topics/mobile-touch/trash-dash-code-walkthrough) Gravity Pull (https://play.google.com/store/apps/details?id=com.VRMersive.GravityDrop) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 18: Paperclips Edition Dave has a chance to check out the VR scene that Joe has been working on. They discuss 3D asset creation options, stand alone HMDs, the new Daydream View, and Paperclips. 6dof with ARCore (https://blogs.unity3d.com/2017/10/18/mobile-inside-out-vr-tracking-now-readily-available-on-your-phone-with-unity/) Oculus Go (https://www.oculus.com/go/) Daydream View second gen (https://store.google.com/product/google_daydream_view) Paperclips (http://www.decisionproblem.com/paperclips/index2.html) Paperclip Maximizer (https://wiki.lesswrong.com/wiki/Paperclip_maximizer) Superintelligence: Paths, Dangers, Strategies (https://www.goodreads.com/book/show/20527133-superintelligence) Bobiverse (https://www.goodreads.com/series/192752-bobiverse) Episode 17: That couch has to go Dave discusses his progress on learning Unity. Joe dives into AI. They discuss their reactions to the recent Apple and Google events and they assign homework for the listeners: Play Paperclips the game! Polarith (http://polarith.com/ai/) Sensor Toolkit (https://www.assetstore.unity3d.com/en/#!/content/88036) Daydream View Review (https://www.roadtovr.com/google-daydream-view-2-2017-performance-field-of-view-comfort/) Paperclips (http://www.decisionproblem.com/paperclips/index2.html) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 16: A little fuzzy about anti-aliasing Dave rants about UI and workflow in Unity and Joe give an update on the first week of his new project. Unity Games by Tutorials (https://store.raywenderlich.com/products/unity-games-by-tutorials) Apartment 304 (https://twitter.com/vrhermit_joe/status/916454651020668928) Apartment 304 with basic materials (https://twitter.com/vrhermit_joe/status/916459003118604288) Placeholder Paul (https://twitter.com/vrhermit_joe/status/916785096627286016) Contact us Joe on Twitter (https://twitter.com/vrhermit_joe) Dave on Twitter (https://twitter.com/vrhermit_dave) Email: vrhermits@gmail.com Episode 15: Type ahead and back again Dave continues is educational path with Unity and Joe talks about going to GDEX. Unity Games by Tutorials (https://store.raywenderlich.com/products/unity-games-by-tutorials) GDEX (https://www.thegdex.com/) COGG (https://www.meetup.com/The-Cogg/) VR Toolkit (https://github.com/thestonefox/VRTK) 3x60 (http://www.sherilarrimer.com/3x60.html) Safari Books Online (https://www.safaribooksonline.com/) Episode 14: An hour to make a banana This week on VR Hermits Joe and Dave get all nit-picky about the Unity app UI. They discuss what they are learning about Unity as a platform. Joe goes into detail about working with assets vs. creating models in Maya LT. Maya 2017 Quickstart (https://www.udemy.com/maya-quickstart/learn/v4/overview) Unity Games by Tutorials (https://store.raywenderlich.com/products/unity-games-by-tutorials) Maya to Unity Scale Guide (http://www.gamesmaderight.com/maya-to-unity-scale-guide/) GDEX (https://www.thegdex.com/) COGG (https://www.meetup.com/The-Cogg/) Episode 13: Game Assets or Liabilities Dave gets started with Unity development, Joe starts a new project, Unity asset store, programmer falsehoods, and more. Verifying the scripting docs – Fun with EditorTests (https://blogs.unity3d.com/2017/08/18/verifying-the-scripting-docs-fun-with-editortests/) Joe posts a lot of links (https://twitter.com/vrhermit_joe) Awesome Falsehood (https://github.com/kdeldycke/awesome-falsehood) Episode 12: Singleton Ninjas Topics include: Joe wraps up a book about Unity. Singletons and scaring new developers with dogmatic views. Dave discusses his experience in Visual Studio. Unity Games by Tutorials (https://store.raywenderlich.com/products/unity-games-by-tutorials) [Algorithms to Live By Episode 11: Learning and learning This week on VR Hermits: more about Unity and Daydream Unity Games by Tutorials (https://store.raywenderlich.com/products/unity-games-by-tutorials) Google Daydream Codelabs: Picking, Pushing, and Throwing with Daydream Controller (https://codelabs.developers.google.com/codelabs/daydream-picking-pushing/index.html) Interacting with the Daydream Controller Touchpad (https://codelabs.developers.google.com/codelabs/daydream-controller/index.html) Displaying Video and UI in Daydream (https://codelabs.developers.google.com/codelabs/daydream-video-ui/index.html) Episode 10: Daydream or not Joe is moving to Unity to focus on Daydream development. Dave shares his experience with Daydream. Unity Certified Courseware (https://certification.unity.com/courseware) Unity Virtual Reality Projects (https://www.packtpub.com/game-development/unity-virtual-reality-projects) Beginning C# with Unity (https://videos.raywenderlich.com/courses/47-beginning-c/lessons/1) Unity Games by Tutorials (https://store.raywenderlich.com/products/unity-games-by-tutorials) Episode 9: Snack Size VR This week on VR Hermits Joe sticks his head into WebVR and Daydream VR. WebVR A-Frame (https://aframe.io/) A-Frame School (https://aframe.io/aframe-school/#/) Glitch (https://glitch.com/~aframe) MozVR (https://mozvr.com/) Mozilla Brings Virtual Reality to all Firefox Users (https://blog.mozilla.org/blog/2017/06/01/mozilla-brings-virtual-reality-to-all-firefox-users/) Daydream Daydream View (https://store.google.com/category/virtual_reality) Daydream Elements (https://developers.google.com/vr/elements/overview) Audio Factory (https://play.google.com/store/apps/details?id=com.google.vr.audiofactory&hl=en) Seurat (https://www.roadtovr.com/googles-seurat-surface-light-field-tech-graphical-breakthrough-mobile-vr/) Episode 8: Miscellany VR Hermits episode 08 where we talk about our time away, productivity systems, Ready Player One, WebVR, and decentralized systems. Look at this dog (https://goo.gl/photos/2PRXqPCDT8X4uLZy7) WebVR (https://webvr.info/) A-Frame (https://aframe.io/) Learn A-frame to build VR Websites (https://www.udemy.com/webvr-with-a-frame-coding-for-virtual-reality-websites/learn/v4/overview) Episode 7: Relaxing as hard as I can This episode has almost nothing to do with VR or development! Joe is on vacation and Dave is cramming for a conference. They discuss an issue with version control, a few games, and listening to podcasts. EVERSPACE™ on Steam (http://store.steampowered.com/app/396750/EVERSPACE/) Lazerbait on Steam (http://store.steampowered.com/app/529150/Lazerbait/) Strategery (http://strategerygame.com/) Galcon (https://www.galcon.com/) Episode 6: Sixteen Thousand Words This week on VR Hermits we talk about getting caught upon UE4 course work and playing a few games. Maya LT Recomendation (https://twitter.com/tamedtornado/status/884312115133239296) Maya LT (https://www.autodesk.com/products/maya-lt/overview) QuiVR (http://store.steampowered.com/app/489380/QuiVr/) Trickster (http://store.steampowered.com/app/512220/Trickster_VR_Coop_Dungeon_Crawler/) Blocks by Google on Steam (http://store.steampowered.com/app/533970/Blocks_by_Google/) UNTITLED on Steam (http://store.steampowered.com/app/639770/UNTITLED/) Episode 5: Two Left Hands This week we discuss lighting, landscapes, and materials. Dave made progress on the Unreal Engine course. Joe spent a lot of time making a small amount of progress on Project Scylla. QuiVR (http://store.steampowered.com/app/489380/QuiVr/) Trickster VR (http://store.steampowered.com/app/512220/Trickster_VR_Coop_Dungeon_Crawler/) HoloBall (http://store.steampowered.com/app/457320/HoloBall/) SuperGrid Starter Pack (https://www.unrealengine.com/marketplace/supergrid-starter-pack) Episode 4: The Cat Particle This week on VR Hermits: Unreal Engine level editor, making a VR room that lines up with reality, cats everywhere, and more... COGG (https://www.meetup.com/The-Cogg/) Unreal Engine 4: How to Develop Your First Two Games (https://www.udemy.com/unreale4/) Office side project (http://josephsimpson.me/2017/07/03/vr-side-project-my-office/) Episode 3: You don’t need a couch This week on VR Hermits we discuss what we are learning from a new UE4 course. The we move into the topic of game design. Unreal Engine 4: How to Develop Your First Two Games (https://www.udemy.com/unreale4/) Episode 2: Smothering Reboot This week on VR Hermits: Laptop tales of woe Locomotion game ideas Bad game idea: Platform Wars A new UE4 course appears Links: The big course Joe is referring to: The Unreal Engine Developer Course - Learn C++ & Make Games | Udemy (https://www.udemy.com/unrealcourse/) The new UE4 course: Unreal Engine 4: How to Develop Your First Two Games (https://www.udemy.com/unreale4/) Unreal Engine 4 Attack on Titan Grappling System - Part 1/2 - YouTube (https://www.youtube.com/watch?v=ym1hseCJl7c) Unreal Engine 4 Attack on Titan Grappling System - Part 2/2 - YouTube (https://www.youtube.com/watch?v=1wTecExBm9o) Episode 1: Noobs Dave and Joe kick off VR Hermits by discussing their history with development and some of their plans for the future. Links: - Massively Unqualified: Development (http://dev.massivelyunqualified.com/) - The Unreal Engine Developer Course - Learn C++ & Make Games | Udemy (https://www.udemy.com/unrealcourse/)